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Rfactor 2 controller settings
Rfactor 2 controller settings







  1. #RFACTOR 2 CONTROLLER SETTINGS DRIVER#
  2. #RFACTOR 2 CONTROLLER SETTINGS SOFTWARE#

#RFACTOR 2 CONTROLLER SETTINGS DRIVER#

Steering Wheel Maximum Rotation Default – The value of our maximum steering wheel range when there isn’t a wheel driver available that we can read this from or when “Steering Wheel Maximum Rotation from Driver” is set to false. Steering Wheel Maximum Rotation from Driver – Whether we should attempt to fetch the maximum steering wheel range from the wheel driver, assuming the driver supports this. Steering Wheel Bump Stop Harshness – A configurable value ranging from 1.0 to 100.0, which acts like a spring constant that determines how much counter-torque will be applied if you steer beyond the maximum range. When it is set to false, this feature should be fully disabled.

#RFACTOR 2 CONTROLLER SETTINGS SOFTWARE#

Steering Wheel Software Rotation – Defaults to false, but must be set to true to enable this feature. Use the right left arrows to find 'Controller (XBOX 360 For Windows)' If you still dont have any inputs: In the right window youll see all the controls listed. First load the XBOX 360 profile by clicking on LOAD. In summary, these are the new parameters in the Controller.JSON: To do this: From the main menu click on OPTIONS.

rfactor 2 controller settings

You might want to give those a try as they are already setup for this new feature. For SimSteering and OSW, we added some profiles to our default set as well.

rfactor 2 controller settings

We recommend starting with a value of somewhere between 20 (soft) to 50 (harsh), but this really depends on your wheel and personal preference. Finally we have a value called “Steering Wheel Bump Stop Harshness,” which acts like a spring constant and defines how harsh the buildup of counter-torque will be when you go over the maximum rotation for a car. We do recommend setting it to the maximum value in the driver, as we can only make the rotation less in software, not more. If your wheel actually does support us reading the maximum rotation, you can alternatively set “Steering Wheel Maximum Rotation from Driver” to “true” so we will read whatever you set from the driver. Then you go back to your Controller.JSON and set the “Steering Wheel Maximum Rotation Default” to the same number of degrees you just configured. The next step is to go into your wheel driver and the rotation to the maximum value it supports, up to the maximum rotation of 1440 degrees that rFactor 2 supports. The line defaults to “false,” and you should change that to “true”. The line you’re looking for is called “Steering Wheel Software Rotation,” and if you don’t see it yet, please make sure you have updated to build 1112, run the game once and exit it again. The system works as follows: In order to use this new system, you have to explicitly turn it on in your Controller.JSON file (which you can find in your UserData\player folder).

rfactor 2 controller settings

This means that current owners of various OSW and SimSteering wheels can now finally enjoy the correct rotation without having to manually set it outside of rFactor 2. We have added the option to set the maximum rotation of the steering wheel “in software”, so we can adjust the rotation per car even for wheels that don’t support setting the rotation in their driver. Man sollte aber mMn folgendes auf jeden Fall beachten (hab ich mal eben woanders kopiert den Text) :









Rfactor 2 controller settings